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Subject Started by Replies Views Last post
Development Tools DarkSun 0 1831 Last post September 30, 2008, 11:08:40 AM
by DarkSun
Why isn't this working? Weylin 5 810 Last post May 31, 2011, 01:58:40 AM
by Weylin
Homeworld Mod « 1 2 » Weylin 16 2120 Last post May 23, 2011, 12:37:54 AM
by Weylin
New Map Maker « 1 2 » alex136 16 891 Last post May 12, 2011, 03:24:14 PM
by warfighter67
colonies as turrets « 1 2 » Arsanthania 18 3619 Last post November 30, 2010, 04:02:25 PM
by Harpor
Trek Revived (2.0x Version) « 1 2 3 » Sandtrooper 35 3290 Last post September 09, 2010, 09:21:09 AM
by NiteHawk
Python map maker module « 1 2 » alex136 20 1571 Last post June 16, 2010, 02:25:41 PM
by alex136
Modding AIPOP Sniperworks 2 679 Last post May 09, 2010, 07:49:46 PM
by Sniperworks
Sol Expanded Alpha... Sandtrooper 0 1711 Last post November 27, 2009, 10:09:20 PM
by Sandtrooper
a mod i am going to produce [totally fresh] warfighter67 11 2517 Last post November 02, 2009, 09:14:19 AM
by warfighter67
Empty hardpoint Weylin 2 1058 Last post November 01, 2009, 01:40:14 PM
by warfighter67
# of frames Weylin 4 975 Last post October 27, 2009, 12:38:07 PM
by NiteHawk
Weapons and power usage Weylin 7 1552 Last post October 27, 2009, 08:18:14 AM
by warfighter67
need help keep getting crash « 1 2 » warfighter67 23 2638 Last post October 26, 2009, 08:15:59 AM
by warfighter67
A Question (or more if i decide to, because i can :P) warfighter67 2 790 Last post October 23, 2009, 01:02:15 PM
by warfighter67
More things you should know about modding « 1 2 3 » warfighter67 30 3396 Last post October 22, 2009, 11:55:51 AM
by warfighter67
ship hardpoints Weylin 14 2179 Last post September 25, 2009, 06:39:14 PM
by Weylin
Star Wars mod Weylin 13 2001 Last post September 13, 2009, 09:34:49 PM
by Sandtrooper
Shield Calculator Weylin 0 595 Last post September 12, 2009, 10:52:36 PM
by Weylin
Unique races mod Weylin 8 1508 Last post September 11, 2009, 01:21:33 PM
by ChillFactor
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