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Author Topic: Fleet Headquarters for 2.0  (Read 2017 times)
Mars
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« on: August 26, 2010, 10:29:07 PM »

=  FLEET HEADQUARTERS IDEA =


Being the only two real fleets left standing,  and as part of our truce,  Havik and I have agreed on a idea that could in some way govern the use of fleets, fleet warfare, the rules and requirements to have a fleet and what all of that would consist thereof.

Havik has agreed to host the site on one of his domains. 
This new site would govern the fleets from getting out of total control and will NOT be a SMACK down site but rather a fleet info site where if someone wanted a OFFICIAL fleet in SF for 2.0 that we would create this based on the following ideas that we wanted some measure of feed back on.

1.We have decided that it will abide with one sf.

2.We have agreed it will be be headed by only one main boss and Nite for fairness was selected should he agree.

3. That it would have a council of Admins that would be the head of each fleet or a senior member of that fleet that would also be a admin on that page.  That these players would also do what was needed to keep it fair and clean as a fleet headquarters.

4. That secret data would not be put on the site and that it would be free and open for all good content.
as the sf forum and private fleet sites can be used for secrets.

5. That there would be simple rules for fleet founders to follow (those to be discussed here)

6. That the fleets would not be official unless a member treaty to this site.  Reason so if there ever was any huge dispute Nite could end it.  And it would provide the relief of a place where JUST fleet shit could be decrypted.

7.  That should this idea be accepted rules would be written as to who what and how a fleet is run as anything official to SF should Nite agree to make this such.

8. Havik and I have decided this should be in effect before 2.0 is released and existing fleets will be added as grandfather clause.

9. That this place will also keep records of fleet wars, fleet battles, fleet deals, and fleet agreements.  So that years from now this data will have a record of what fleet did what when and how and would add to the realism of the game as storylines do.

10.  And last a system of fleet awards will be set up where wars won will be won and awards posted for the winning fleets as incentives to keep large battles brewing and also a motivator for drama to keep 2.0 much more alive than 1.x games. 


Havik Fleet Tribe
Mars Fleet Outcast Eagles


 

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« Reply #1 on: August 26, 2010, 10:59:34 PM »

ill host at http://sf.tribalwarriors.ca for the main portal until we could use a fleets.stellarfrontier.net address or something

All fleets would have their own sub-domain. and ftp with 50mb storage to use to start
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« Reply #2 on: August 27, 2010, 01:58:36 AM »

I'm glad to see you guys working together, awesome.

And yeah, I can make a subdomain if you guys want.
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Mars
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« Reply #3 on: August 27, 2010, 07:39:05 AM »

yes please do sir that would be good then we will have a true fair site both sides can agree on right now havik has a test going on his network but for something official yes sir please do that.   it would be very nice and having each head of fleet as a admin would make the site nice as well as you being the boss.

amen.

yeah were trying to be nice and get things done for sf.  thats all that matters for now for sure.


Mars
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« Reply #4 on: August 27, 2010, 09:22:21 AM »

I do not agree with this idea at all.  I have and always felt that fleets/clans/guilds should have as little interference from the administration.  Plus I do not like the idea of others telling me how MY fleet has to be run in order to be "official".  What I liked about fleets in this game is the total freedom that is allowed.  Each fleet is run differently and has its own rules for self regulation.  Some fleets are considered more honorable than others based of said rules and conduct.  But I think a fleet also should have the right to be a "evil" fleet if they wish.  If the others fleets do not like how the fleet is run, do something about it in game.  That is how this game has always been and has paved the way to some truly epic wars years ago.
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« Reply #5 on: August 27, 2010, 10:21:04 AM »

I do not agree with this idea at all.  I have and always felt that fleets/clans/guilds should have as little interference from the administration.  Plus I do not like the idea of others telling me how MY fleet has to be run in order to be "official".  What I liked about fleets in this game is the total freedom that is allowed.  Each fleet is run differently and has its own rules for self regulation.  Some fleets are considered more honorable than others based of said rules and conduct.  But I think a fleet also should have the right to be a "evil" fleet if they wish.  If the others fleets do not like how the fleet is run, do something about it in game.  That is how this game has always been and has paved the way to some truly epic wars years ago.

I dont think it's going to be heavy on fleet rules, just the basic fleet rules we been using that is overboard things (Aka flooding the GD.) I think it's fine to be 'evil' but there is always a limit (flaming new players in dedicated SF servers for no reason for a bad experience, for example). I still want to keep it 'as free as possible' and let a fleet be evil or good, as it can generate alot of competition and fleet wars. So I don't think you should worry about that piece there. I'm not going to tell you how to talk or act with your fleet members, or how to run it overall, etc. That is and always will be your own thing.

But mainly I can see this for keeping 'fleet stats' and 'fleet battles' things like that, that can be designed in game in the future, 'fleet wars'.  Which can be designed without any help by admin, and can be run like a 'SF script' mod would run and have a dedicated 'fleet' ranking system, fleet awards and other things like that. I'm not sure how I could handle this part, but I like the idea of having fleet competitions and showing off. Would be interesting.

I was also thinking new players can't join fleets until a certain lowbie rank, just so they can interact with a few people. Nothing crazy, but it will allow them to make a decision on there own better rather then being forced when there a cadet, and not knowing anything else. Nothing crazy but allows them to play a couple/few hours before getting into a fleet. (So fleets can play with the new player and then they can decide via invites or whatever, should prevent mass spamming.)

But rules, I want to keep super super light on how fleets should run, as I pretty much agree with keeping it free.
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« Reply #6 on: August 27, 2010, 12:24:43 PM »

well i figured i may have worded it wrong in some ways after i posted but left it anyway.   Bd dident like the fan page either which was only to help sf and never bothered to join that either.   this was to be a LIGHT thing so that there would be a way to be a OFFICIAL fleet,  have official tourneys instead of well all show up at 6 and get it on like before and then argue about who won or lost later.

this isent just my idea either in fact Havik was the one that thought of it first.  

and second of all what we agree on was only the rough ideas put forth in the post.  

i fully and havik fully expected nite to change things up,  because hes damm good at it.
but the post was for everyone to have their say and your ideas are well respected.

Mars
« Last Edit: August 27, 2010, 12:26:21 PM by Mars » Report to moderator   Logged

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« Reply #7 on: August 27, 2010, 01:08:25 PM »

No matter how one community would try and "enforce" some fleet/clan guidelines, the majority will probably backlash at anything proposed. I'm afraid I have to agree with Blackdog on this, you'll just piss off newcomer fleets by doing this.
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Mars
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« Reply #8 on: August 27, 2010, 01:59:34 PM »

well you can split from haviks side if you dare, but you said the key word guidelines which are nothing but loose rules that wont rule how a fleet operates at all the leaders of said fleets will run it the way they want period.  I just think it was worded badly and you dident give the meaning of what was said to soak in the way nite reposted it.

These guidelines in fact already exist and were published on this very forum if you look for them.   its not like they have not been there all along.  

second this is JUST a place for fleet headquarters so that ingame items like fleet wars and things as i previously said can be recorded and awards given.   If you wanted to have a official fleet this would allow you to be ligit and not been seen as a group with no rules, no one who as sworn to uphold one sf and a site that is ruled by nite and admins that would RUN the thing from each fleet.  

prehaps you all got the idea that we would make each fleet follow a set of rules just for them,

NO SO.
it was more about one sf and a place to record history and plan events and post wins and losses but hey if you think someone will boss you around because of it all i can say is they WONT ME.

Mars

« Last Edit: August 27, 2010, 02:02:12 PM by Mars » Report to moderator   Logged

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« Reply #9 on: August 27, 2010, 02:16:12 PM »

I think hes' talking about the fleet war guidelines, which I thought worked for 'fleet wars', no?
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« Reply #10 on: August 27, 2010, 02:23:46 PM »

i was thinkin more prerequisite for new fleets.

like a minimum 2 members.
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« Reply #11 on: August 27, 2010, 02:33:22 PM »

That's a good idea. Alot of games do something like that to prevent silly fleets. I'd say even 3-5 members would be good. Lets say 4 Wink

That should work fine overall. Wink
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« Reply #12 on: August 27, 2010, 03:30:30 PM »

I agree i like the idea and think this will keep a lot of confusion down to a min.

Hooters
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« Reply #13 on: August 27, 2010, 04:33:20 PM »

I guess I'll start building the site once i get the space.
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« Reply #14 on: August 27, 2010, 05:07:23 PM »

How about 10 members or less is a clan, over the 10 members it's a fleet.

Also, on every game, player groups have guidelines that have to be followed, if we have rules that won't annoy anyone. It's just rules, like any other you have to follow anywhere else.
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