^^ I hated the above so I'm changing it. Right now there are two modes.
Single fire, which fires a bullet per mash of the spacebar. Highly annoying.
Other one is auto fire, but has no way to properly stop it unless you turn off the auto fire or destroy all your bullets with the DEL key, again, annoying as you can't do this well in combat.
I'm working on a few things around the firing of bullets, so I'm working on changing this as well.
-Currently, I have it so you can hold down the spacebar to continue firing bullets like most other games.
-The other thing that I am working on is auto fire RATE per weapon type. So we can have fast/slow guns, and you just have to hold down the space bar to actually fire rather then mashing it per round.
The thing is, I'm not sure what I 'should' do with the current. Right now, the 1-9 keys to selective fire the guns is still there. But it is a 'pain' to keep 10 different ways to handle everything. 1-9 keys have auto fire and single fire, and spacebar is different from those. I wanted to know if people would prefer having WEAPON GROUPS like many games have. For example, you can set specific weapons to fire with a certain group. For example: I have 2 rapid I's in group 1, and 1 mine in group 2. I firemy rapids via hitting my spacebar, and to change weapon groups, I use the key of the group. aka Group 2 would be the '2' key. and hit spacebar to fire a mine.
The thing that bothers me though of doing the above change, is that 'currently', if I leave it the way it is for the 1-9 keys, you can technically use a MINES/MISSILES very quickly as you just hit the key to fire the actual weapon. So it might be a trade off, but maybe I'm just overthinking it an it's not that bad to have to press a key first to swap groups (like many games do technically.)
Perhaps someone has a better idea on how to handle weapons themselves so it's a rather clean system. Any ideas? Hopefully fast ones
