Considering it looks like we'll be getting SF 1.3 sooner than I thought, I think it's time to start considering what kind of content is going to go into future releases. One of these, is new/improved sound content.
Since sound and music are more or less my specialty, I'd like to head up the overall developement of SF's new sound, and thus, would like to get a 'Sound Department' sorted out.
Said sound department will have the following focus.
1: Gameplay sounds
a: High quality, high fidelity effects that bring a cinematic feel to the action that suspends disbelief without becoming annoying.
b: The addition of the 'distant effects' field of sound for effects that occure 'offscreen'.
2: Interface sounds
a: Pleasant, unstartling effects that are crystal clear, easy to understand, and fit the setting.
b: Interface 'ship' ambiance to help improve that feel of being in command of your ship.
3: Interface and Gameplay Voice
a: Comm traffic chatter/ game event messages.
I: Delivered in barely audible radio crackles
II: Delivered in clearer 'Command' Messages
b: Interface voices (We get enough, we can get custom types)
4: Music
High quality soundtrack (I've already started on it as we know.) bringing old songs up to date and giving Stellar Frontier that 'feel'.
EDIT:
A good example of a sound cinema using all the sound fields:
http://www.sheezyart.com/view/1506219/