Check the logs, anywho.
I did convert midis to mp3s, however, changing the image system is going to require alot more then just a few lines. Going to be doing it for next version, not this one, because its going to take a bit to do.
Everything revolves around framerate and bmps. Theres no real way to change it unless you start from scratch, since it seems to be a BMP only system. Unfortunatly, a good amount of files have several lines of the graphic system, and all run through bmp transparency, mapping, drawing, etc.
I'll most likely be using LIBPNG (
http://libpng.org/pub/png/libpng.html) which supports basic PNG files. The rest would be incorperating it into our system, making it buffer all the images properly, rotations, etc, etc. Will be more then a week job most likely..
Framerate works with the bmp system, which is a downer and needs to be changed. Currently, if you change the framerate to something higher, for example 36 frames a second, everything speeds up, images, the game, physics, etc.. You can hardly move because of the gravity and gun fire vanish quickly, etc... Like I said again, framerate revolves around the game, so just increasing the framerate and adjusting a few things like I hoped isn't going to be possible, it needs a overhaul.
I will most likely be doing the images and the framerate next version, right now my goal is to get out a playable SF version that doesn't crash as often, and reduce some bugs/expliots. I am also trying to decrease lag issues for this version, and then after we solve the image/framerate, I will recode the network entirely. Simply put I'm leaving the big things that will take much more time then bugs. It's like recoding the game, which is a bummer. I was really hoping it supports other then just BMPS, but it really doesn't look like it without extensive coding.
The mp3 system was the same, I removed all the midi coding and added mp3 encoding, however, playing sounds isn't nearly as hard as a graphic system at all. For now I just left it the same style as it currently is (sf-music1.mp3, etc) However, in a later version, I will add a small player so you can add your own music if you want.
ATC has contributed some very nice remixes of the old SF tracks, and some new ones, all in all, they make the game sound great.. Too bad the normal wav files are such low quality, kind ruins it currently
