Jibbit, here's my take on your latest interface.
Everything on the top panel can be dropped.
The 'Main stat panel' is information you don't need to look at "at a glance." it can be viewed in the CMD. The same with Other Modules with scroll panel on the right. And just inside of those you have the Velocity and Volume/Crew displays. These are ALSO items which can be reviewed on the CMD.
After that you have the main modules display. Make it only display the four critical modules. Power, Shields, Armor, Engine. I don't need to know about boost or cloak. We've got a little graph that appears on your ship Icon that can tell you that. (We've also got one for shields but it's just a color indicator and not a bar.)
Trimming the modules display down, you can now drop it down to the lower panel into the gap that's just above the CMD and between the minimap and chat windows, freeing up all the space on top completely.
Since we're not 3D, one of the things we'll want to ensure is that the corners of our vision are just as clear as the center. By clearing up the top, the view area is even and rectangular.
Now, with the reposition of the modules where I suggested, you can actually put a click to expand tag on it. And visually it can be in a panel that's BEHIND the other panels. Click it, and this 'panel' slides up, revealing a systems overview display that doesn't take up the CMD. Good, so long as your safe, because when expanded, it takes up the main area.
The same could go for the minimap. A click to expand or M for MAP keyboard shortcut expands the interface to take up the screen so you can look at a system map in more detail.
One thing I suggest is to put the grid back on the minimap, but put it back in faded white, and make the grid actually match the game distance measurement.
Anyway, the metal looks good, but for REALLY futuristic feel, I preffer the 'holographic panel' look.
I'll post a coupla' pictures as an example...
http://img.photobucket.com/albums/v430/admiraltigerclaw/Stellar%20Frontier/midchildamap.jpghttp://img.photobucket.com/albums/v430/admiraltigerclaw/Stellar%20Frontier/desktopoct.jpgIn the first picture, you have a 'floating' window on that screeen that's bordered by the metallic feeling border.
In the second image, the panel floating in front of the girl on the right. It's outlined by a glowing edge, and semi-transparent.
What could be done for the panels is to build them with the metal feeling outlines, but make the actual display areas inlay with the glowing border and make the display itself almost seem to float in places. Perhaps take the 'border' off the top edges of the minimap and chat window and make them appear to float, being projected from the sides of the main panel in the middle. Remove the outside borders for the panels so they look to extend offscreen but don't. The same for the CMD display, remove the bottom border so it looks like it projects offscreeen even though the display doesn't.