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warfighter67
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piepwnsu dshunia10
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« Reply #15 on: October 23, 2009, 01:14:28 PM »

well its the AI that always use mega cannons, they use 1k vol and stuff, maybe i should increase power usage from 45k to 70k..

tbh i dont use my mega cannons on my Oppressor [BALANCED between bs and dread]. i use either peashooters [yes, they are faster projectiles, about 0.70 or so, that do 20 damage a shot xD] or the cannon II's it comes stock with
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known as "RearAdm. OE Earthforce Commander" [10/30/09]

ALL UR BASE R BELONG
Weylin
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« Reply #16 on: October 23, 2009, 01:49:24 PM »

Um, there's a thing where you need an ACTIVE SCORE to go up in rank.

That is, you need to have a certain number of active kills at the moment your team wins in order for it to stay.
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NiteHawk
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« Reply #17 on: October 24, 2009, 04:35:30 AM »

Um, there's a thing where you need an ACTIVE SCORE to go up in rank.

That is, you need to have a certain number of active kills at the moment your team wins in order for it to stay.

That reminds me, I should change that horrible system. Active kills are lame for a final bonus.
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warfighter67
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« Reply #18 on: October 24, 2009, 07:04:21 AM »

lol in my mod for ranks i just set the AS to 0
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known as "RearAdm. OE Earthforce Commander" [10/30/09]

ALL UR BASE R BELONG
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