Oh right right, you forgot debris too. Add in missile designs:
missile designs {
#ECHO Loading missile designs...
* class name warhead speedf type trigger seekv seekr push vrtx cam trail speedm bmp expb exps idW idR Vol Mod
* --------------------------------------------------------------------------------------------------------
Debris Debris 0 0.05 dumb ship 0 0 0 0 n (none) 0.10 1 4 sonar 0000 0 1000 2 (08003)
and
module data {
#ECHO Loading module data...
* class name vol mass power damage sound sound function*params id
* -----------------------------------------------------------------------------------------------------------
All fuel 1 2 30 20 none none fuel*100 08003
in, it will stop the crashes.
As for the images, I'm not sure what you are talking about yet. It seems fine here... Make sure the images are in the 256 folder? Otherwise I'll upload the whole scn file I was editing. I did remove the extra ship spawns as the game doesn't crash here.
This is the large cannon right? (Sorry the colors are a bit gone, saved with Paint.. It's red it seems though.)
