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NiteHawk
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« Reply #21 on: December 07, 2008, 11:19:00 AM » |
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In 1.3 you shouldn't have to change much, just ship speed in your data ship file, because boosts are now acting as boosts and not the main part of the engine (as it should be.) I'll try to fix a few things when 1.3 is out and work with you Sandtrooper, we discussed a bit in e-mails already but we got to get it working. Your mod is a good test too, since it puts SF to its limits...
As for this conversation of weither he will release it or not, he can do what he wants. If he wishes to release it, then he does, if not, then he does not. If you have an issue with this, you can create your own mod. I'm sure if you wished to help and prooved you aren't someone who doesn't know how to mod at all, they would let you help as well, (Didn't he state he was looking for help in previous messages? But yeah, I do know its 'halted' for now.) If you don't want to play it, then don't, if you do, then do. Alot of work alot of people don't wish to release because it's something they worked hard for months, and then someone comes along and takes that work, slaps a couple things, and makes it his own. I respect his decision weither it be to release it or not, as long as he makes a good impact on the game and gets players to play. If you see otherwise, then I suppose you may.. I hate open source, very deeply, but nothing I can do about it. Though limited on mods, open source games lead to huge expliots, can be very tough to deal with.
As for skillet, he didn't earn his reputation because of not releasing a "mod", he earned his reputation because he destroyed online SF for most people, unfortunatly. Though lately he's been pretty good, and I have no issues with him, he seems like a good guy.
I'm not on anyones side here, but neutral, so im not picking on anyone, but let's get back onto discussion, no apologies and no worries now. The topic is about this mod, any post from thereforth will be zapped, let's try to make this more positive, eh?
I'd like to see this mod working, I know it's having some limitation issues, which I'm trying to increase. It cannot be 'unlimited' right now, simply because the engine doesn't like unlimited, but we can make it to normal standards of computers today, and not in 99. For now I'll try to increase the limit 5x on most things. As for the mod you sent, I couldn't get it working just yet, but I haven't taken much look since I've been coding, if you want, you can try sending it again full package with everything.
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