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warfighter67
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« on: October 22, 2009, 05:20:03 PM » |
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okay i made a new race called UrQii and all, but i cant seem to get it right, made my own planet for it to own and stuff... heres the code for some of the scn/dat file (btw the race has an aipop of 0, could making that race own a colony cause errors?)
ship bitmaps { #INCLUDE sf_bmp_ships.sec([race]=Arcean, [nr]=0, [r]=a) #INCLUDE sf_bmp_ships.sec([race]=Terran, [nr]=1, [r]=t) #INCLUDE sf_bmp_ships.sec([race]=Drengin [nr]=2, [r]=d) #INCLUDE sf_bmp_ships.sec([race]=Pirate, [nr]=3, [r]=p) #INCLUDE sf_bmp_ships.sec([race]=UrQii, [nr]=4, [r]=q) } colony designs { #INCLUDE sf_design_colonies.sec( [race]=Arcean, [nr]=0, [mr]=0, [diff]=medium ) #INCLUDE sf_design_colonies.sec( [race]=Terran, [nr]=1, [mr]=1, [diff]=medium ) #INCLUDE sf_design_colonies.sec( [race]=Drengin, [nr]=2, [mr]=2, [diff]=medium ) #INCLUDE sf_design_colonies.sec( [race]=Pirate, [nr]=3, [mr]=1, [diff]=medium ) #INCLUDE sf_design_colonies.sec( [race]=UrQii, [nr]=4, [mr]=2, [diff]=medium ) } ship designs { #INCLUDE sf_design_ships.sec( [race]=Arcean, [nr]=0, [mr]=0 ) #INCLUDE sf_design_ships.sec( [race]=Terran, [nr]=1, [mr]=1 ) #INCLUDE sf_design_ships.sec( [race]=Drengin, [nr]=2, [mr]=2 ) #INCLUDE sf_design_ships.sec( [race]=Pirate, [nr]=3, [mr]=1 ) #INCLUDE sf_design_ships.sec( [race]=UrQii, [nr]=4, [mr]=2 ) } missile designs { *blah blah other races* #INCLUDE sf_design_missiles.sec([race]=UrQii, [nr]=4, [name1]=Urqa'qii, [name2]=Urqa'ka, [name3]=Juju'qii, smart, bomb, heat, ram, grenade, dart, flame, cannon, ImplodeMine, SHOW) } The colony i made it own: module data { *blah blah other races #INCLUDE sf_data_modules.sec( [race]=UrQii, [nr]=4, [cr]=4, smart, bomb, heat, ram, grenade, dart, flame, cannon, ImplodeMine, SHOW ) } UrQii 12000000000 Major KasaQii
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