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Subject Started by Replies Views Last post
Development Tools DarkSun 0 1180 Last post September 30, 2008, 11:08:40 AM
by DarkSun
Trek Revived (2.0x Version) « 1 2 3 » Sandtrooper 32 840 Last post September 07, 2010, 05:23:33 PM
by Sandtrooper
Python map maker module « 1 2 » alex136 20 289 Last post June 16, 2010, 02:25:41 PM
by alex136
Modding AIPOP Sniperworks 2 244 Last post May 09, 2010, 07:49:46 PM
by Sniperworks
Sol Expanded Alpha... Sandtrooper 0 1330 Last post November 27, 2009, 10:09:20 PM
by Sandtrooper
a mod i am going to produce [totally fresh] warfighter67 11 1764 Last post November 02, 2009, 09:14:19 AM
by warfighter67
Empty hardpoint Weylin 2 688 Last post November 01, 2009, 01:40:14 PM
by warfighter67
Homeworld Mod Weylin 12 909 Last post October 31, 2009, 02:03:12 PM
by warfighter67
# of frames Weylin 4 477 Last post October 27, 2009, 12:38:07 PM
by NiteHawk
Weapons and power usage Weylin 7 879 Last post October 27, 2009, 08:18:14 AM
by warfighter67
need help keep getting crash « 1 2 » warfighter67 23 1374 Last post October 26, 2009, 08:15:59 AM
by warfighter67
A Question (or more if i decide to, because i can :P) warfighter67 2 394 Last post October 23, 2009, 01:02:15 PM
by warfighter67
More things you should know about modding « 1 2 3 » warfighter67 30 1800 Last post October 22, 2009, 11:55:51 AM
by warfighter67
ship hardpoints Weylin 14 1135 Last post September 25, 2009, 06:39:14 PM
by Weylin
Star Wars mod Weylin 13 1190 Last post September 13, 2009, 09:34:49 PM
by Sandtrooper
Shield Calculator Weylin 0 245 Last post September 12, 2009, 10:52:36 PM
by Weylin
Unique races mod Weylin 8 818 Last post September 11, 2009, 01:21:33 PM
by ChillFactor
Bots now showing up Weylin 1 392 Last post September 10, 2009, 02:03:35 AM
by NiteHawk
Modifiers? Data file variable modification? Weylin 3 513 Last post September 09, 2009, 03:11:37 PM
by NiteHawk
Ugh...(Mod problems) Sandtrooper 7 1029 Last post September 02, 2009, 02:20:47 AM
by Weylin
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